Wildgate Hero Tier List: All 7 Prospectors Ranked for [Gaming News]
Welcome to Gaming News’s definitive tier list for Wildgate’s Prospectors. In this fast-paced, high-stakes PvP shooter, choosing the right Prospector can drastically impact your success. We’ve analyzed each character’s abilities, strengths, and weaknesses to provide you with a comprehensive ranking. Whether you’re a seasoned spacefarer or a fresh recruit, this guide will help you select the best Prospector to dominate the Wildgate.
Understanding the Wildgate Meta and Prospector Roles
Wildgate demands a blend of strategic ship combat, daring boarding maneuvers, and efficient resource management. Prospectors are the key to mastering these elements, each bringing unique skills to the table. Our tier list considers:
- Combat Prowess: How well a Prospector performs in direct firefights, both in space and within ships.
- Utility and Support: Abilities that aid the team through repairs, looting, or strategic advantages.
- Mobility and Navigation: How quickly and effectively a Prospector can move through the environment.
- Situational Awareness: Passives that provide crucial intel on enemy positions or environmental hazards.
- Objective Control: How well the Prospector can help secure the artifact and escape.
Wildgate Prospector Tier List: Ranked from Worst to Best
Here’s our definitive ranking of all seven Wildgate Prospectors, complete with detailed breakdowns of their abilities and optimal playstyles.
7. Mophs: The Stealth Specialist (Situational Tier)
Mophs is undoubtedly the most niche Prospector in Wildgate. His strengths lie almost entirely in stealth and infiltration, making him highly situational.
Abilities:
- Camouflage: Grants invisibility for 15 seconds, slightly increasing movement speed.
- Wings (Passive): Increases flight speed by 30%.
Strengths:
- Excellent for sneaking aboard enemy ships undetected.
- Can potentially disrupt enemy operations by sabotaging key systems.
Weaknesses:
- Camouflage replaces his movement ability. Making him slower in space than other Prospectors.
- Low health pool (80 HP) makes him vulnerable in direct combat.
- Stealth gameplay is easily countered by alert enemies or well-placed turrets.
Why He’s Ranked Low:
Mophs’ reliance on stealth makes him unpredictable. Mophs becomes less effective against experienced players or in organized team play. The tradeoff for invisibility (lack of a proper movement ability) is a significant disadvantage in a game where speed and agility are crucial. His low health means death.
Mophs is for the most advanced players only.
6. Sammo: The Ship Defender (Niche Tier)
Sammo is designed to be a stalwart defender of his ship, but his passive abilities fall short of making him a top-tier choice.
Abilities:
- Full Heal (Passive): Fully heals after defeating an enemy on your ship.
- Wall Hacks (Passive): Can see enemies inside your ship through walls.
Strengths:
- Potentially strong in close-quarters combat within ship interiors.
- The full heal can provide a significant advantage in prolonged firefights.
Weaknesses:
- The time-to-kill in Wildgate is so fast that the healing passive is often irrelevant.
- Seeing enemies through walls is less useful than it sounds, as boarding enemies are often already shooting before entering.
- Relies on enemies boarding your ship to be effective, making him a passive character.
Why He’s Ranked Low:
Sammo’s effectiveness is entirely dependent on enemies boarding your ship, a scenario that can be avoided with proper teamwork and awareness. His passive abilities don’t offer enough consistent value to outweigh his limitations in other areas of the game. Sammo’s passives require the enemy to make a mistake to make him useful.
5. Kae: The Teleporting Tactician (Mid-Tier)
Kae offers a unique mobility option with her teleport ability, but her overall kit lacks the versatility of higher-ranked Prospectors.
Abilities:
- Warp Jump: Teleports her 100 meters.
- Telekinetic (Passive): Can interact with objects 10m away.
Strengths:
- The fastest movement speed in short distance.
- The telekinetic passive allows you to loot faster
Weaknesses:
- Her usefulness drops off once you need to travel further than 100 meters.
- Her passive is not a must have and more of a nice to have.
Why She’s Ranked Mid-Tier:
Kae has short distance mobility. She’s good at looting fast, but other than that there are much better prospectors.
4. Adrian: The Agile Ace (Mid-Tier)
Adrian’s strength lies in his exceptional mobility, thanks to the Jet Pack ability. While he lacks other standout passives, his speed makes him a valuable asset.
Abilities:
- Jet Pack: Launches you through space over pretty far distances.
- Wings (Passive): Increases flight speed by 30%.
Strengths:
- He has one of the best movement speed in the game with his ability.
Weaknesses:
- Lacks in other areas other than movement.
Why He’s Ranked Mid-Tier:
Adrian’s mobility cannot be understated. His Jet Pack allows him to quickly traverse the map, reach objectives, and escape dangerous situations. However, his lack of combat-oriented passives leaves him vulnerable in direct engagements. If you prioritize speed and agility, Adrian is a solid choice.
3. Ion: The Breaching Bruiser (High-Tier)
Ion is a formidable force when boarding enemy ships, thanks to his potent melee attacks and health pool.
Abilities:
- Battering Ram: Doubles melee damage and allows him to destroy ship parts.
- **Larger Health Pool:**120 HP
- Auto Reload (Passive): Automatically reloads stored weapons.
Strengths:
- Excellent at breaching enemy ships and causing chaos.
- High health pool makes him durable in combat.
- The auto reload passive is useful
Weaknesses:
- Lacks ranged combat utility.
- Less effective in open-space engagements.
Why He’s Ranked High-Tier:
Ion excels at aggressive ship assaults, disrupting enemy defenses, and creating openings for his team. His Battering Ram ability is especially effective for disabling critical ship systems.
2. Sal: The Tenacious Technician (High-Tier)
Sal is a versatile engineer who excels at ship repair and resource management, making him invaluable in prolonged engagements.
Abilities:
- Reflective Nanites (Passive): Multitool repairs two points at once.
- Salvage (Passive): Salvages items for random items.
- Tank (Passive): 120 HP and no critical spot.
Strengths:
- Exceptional repair speed, keeping the ship functional under heavy fire.
- Can salvage unwanted loot.
- Extremely tanky
Weaknesses:
- Lacks direct combat abilities.
- Salvaging is not always useful
Why He’s Ranked High-Tier:
Sal’s repair capabilities are essential for maintaining ship integrity, especially during intense firefights. The ability to repair two points at once essentially doubles his repair speed. His passive tankiness makes him last long in a fight too.
1. Venture: The Adaptable Explorer (God-Tier)
Venture, the default Prospector, is the best all-around choice, thanks to his robot passives and well-rounded abilities.
Abilities:
- No Oxygen Needed (Passive): Robots don’t need oxygen.
- Health Regeneration (Passive): Regenerates health faster.
- Companion Cameron (Passive): Alerts you to enemies behind you.
Strengths:
- Unaffected by oxygen-deprived environments.
- The health regen is useful
- The companion is very useful when enemies board your ship
Weaknesses:
- Medium health pool (100 HP).
- Lacks specialized combat or utility abilities.
Why He’s Ranked God-Tier:
Venture’s immunity to oxygen deprivation is a significant advantage. The passive companion is very useful for detecting enemies and the health regen helps with long term engagements. Overall he is the perfect all-rounder.
Tier List Summary: Quick Guide to Choosing Your Prospector
- God-Tier: Venture (Best all-around, adaptable to any situation)
- High-Tier: Sal (Best support, excels at ship repair), Ion (Great at boarding and doing damage)
- Mid-Tier: Adrian (Fast movement), Kae (Short distance movement)
- Niche-Tier: Sammo (Good defender of ships)
- Situational-Tier: Mophs (Good for sneaky assassinations)
How to Choose the Right Prospector for Your Playstyle
Ultimately, the best Prospector for you depends on your preferred playstyle and role within the team.
- Aggressive Players: Ion is your best bet for boarding and doing damage.
- Support Players: Sal will give you the most impact on supporting your team
- Solo Players: Venture is the most versatile choice, allowing you to adapt to any situation.
The Future of Wildgate Prospectors: Potential Meta Changes
Wildgate is an evolving game, and the meta is likely to shift as new updates and balance changes are introduced. We will continue to monitor the game and update this tier list accordingly.