Type Soul Resurrection and Segunda Etapa Tier List (August 2025)

Welcome to Gaming News’ comprehensive guide to the Type Soul meta! As of August 2025, the power landscape of Arrancar and Hollow resurrections has been significantly reshaped. Forget what you think you know – re-release buffs, strategic nerfs, and the evolving player meta demand a fresh perspective. We’re diving deep into the Partial Resurrections, Full Resurrections, and Segunda Etapas to bring you the definitive tier list.

This isn’t just about listing names; it’s about understanding the mechanics, uncovering the hidden synergies, and optimizing your builds for maximum impact in Type Soul. We’ve meticulously analyzed each resurrection, considering its strengths, weaknesses, and overall viability in the current game environment. Prepare to refine your strategies, dominate your opponents, and climb the ranks with our expert guidance.

Type Soul Arrancar Partial Res Tier List: Dominating the Early Game

The Partial Res, once a stepping stone, now defines the early to mid-game power for Arrancar and Hollow players. With the reduction to a single Partial move slot and the introduction of the Cero Oscuras cooldown reset mechanic, selecting the right move to build around has never been more critical. Our rankings focus on those Partial Resurrections that offer the best foundation for a robust and adaptable build.

Remember, the goal is to leverage your chosen move to control the pace of the battle, secure crucial openings, and transition seamlessly into your Full Resurrection or Segunda Etapa. Here’s our breakdown:

S-Tier Partial Res: The Meta-Defining Choices

These Partial Resurrections are powerhouses, capable of dominating matches with their versatility, raw power, and strategic advantages. They often feature true combo potential, oppressive movesets, and the ability to exploit current meta trends.

Vampire (Legendary): The Reiatsu Drain King

The Vampire partial resurrection has surged to the top thanks to its unparalleled ability to drain Reiatsu. In a meta where Reiatsu regeneration is limited, the X move is a game-changer, stealing both health and Reiatsu, severely limiting your opponent’s options. C also provides HP steal and antiheal upon a successful M1 connection. Z is also a potent combo extender that can lead into Time Cut and Fast Fang. The Vampire’s superior Reiatsu control makes it a terror in prolonged engagements.

Shark (Rare): The Ultimate Escape and Offense

The Shark’s X ability is a get-out-of-jail-free card. This move offers invaluable i-frames, allowing you to escape dangerous situations and initiate a guaranteed guardbreak hit. Z offers good combo when in close range. However, its trajectory can be inconsistent when used as a projectile. The C ability is strong. However, it can be countered.

Acid (Common): The Combo Enabler

Do not underestimate the Acid partial resurrection. Its Z move has an area of effect, is easy to hit, deals DOT damage, and true combos into strong moves like Cero Grab, Fast Fang, critical, or Rising Swallow. Its C move is a decent defensive ability that counters and produces a guardbreaking projectile. For a common resurrection, Acid is a versatile combo option with the Z move.

Light (Mythic): Versatile and Dominating

The Light partial resurrection remains a top tier pick. The Z move is a spamable poke and combo extender perfect for Kido builds. The X is a great mobility option to get closer to opponents. C deals great damage with guardbreak, works well with Hakuda. This resurrection is suitable for Kido, Kendo, and Hakuda.

Bone (Common): The AOE Interrupter

The Bone partial resurrection is a surprise contender with its accessible power and versatile moveset. The X ability combos when speed is applied. The C is an AOE attack that interrupts attacks and combos into Sonata Flow, Rising Swallow, and M1 attacks. It is powerful and easy to land. Its main draw is the C.

Phoenix (Rare): The Reiatsu Debuff Specialist

The Phoenix partial resurrection is another great pick with its ability to steal Reiatsu. The Z ability provides good stun and posture damage for combos like Fast Fang and jump crit. The C ability deals damage when you catch the opponent after flash stepping. This ability will guard break. However, you can be punished if you miss.

A-Tier Partial Res: Solid Choices with High Potential

These Partial Resurrections offer strong performance and unique advantages but may lack the overwhelming power or flexibility of the S-tier options. They require a more specialized build or a deeper understanding of their mechanics to truly shine.

Slash (Common): The Bleed-Focused Powerhouse

The Slash partial resurrection is all about inflicting bleed and capitalizing on the damage over time. The C ability is a fast combo extender that works after parries, dodges, and stun moves. The Z ability is a good interruption tool. Bleed effect is key to succeeding with this resurrection.

Horse (Legendary): The Ground Hakuda Synergist

The Horse partial resurrection is best used with Ground Hakuda. This build enables you to stay closer to your opponents and maintain pressure. Its X ability deals damage and has high posture break for ground hakuda combos like confliction and earth shatter. The C ability deals damage and is difficult to parry with the right prediction. The X ability is great with ground hakuda. However, the C is also good.

Storm (Common): Aggressive and Versatile

The Storm partial resurrection is a fantastic option for aggressive players who want to pressure their opponents with a relentless barrage of attacks. The Z ability is a faster autotrack teleport with less range. The C ability has longer range, but requires you to aim it. The X is a guard breaking AOE ability. All moves combo well into fast melee attacks. This is a very good pick.

Starrk (Legendary): Mobility and Cero Mastery

The Starrk partial resurrection grants high mobility and pressure options. This resurrection is built around the Z ability with the flashstep cero that chains well into Cero Oscuras for a CD reset, damage, and posture. The C ability is powerful. However, it can be countered by Shikai and Schrift.

Panthera (Rare): Dodging and Comboing Expert

The Panthera partial resurrection rewards precise timing and tactical movement. The X ability is best used to dodge and combo into fast melee abilities like Rising Swallow. The C is effective if your build lacks a projectile.

B-Tier Partial Res: Situational Power with Niche Applications

These Partial Resurrections can be effective in specific scenarios or with highly optimized builds but generally lack the consistent power and versatility of the higher tiers. They may require a more skilled pilot to achieve their full potential.

Arrogante (Legendary): The Flashstep Disabler

The Arrogante partial resurrection offers disruptive potential, but its effectiveness is often inconsistent. The X ability has hyperarmor that disables flash step or applies a damage debuff. The Z ability is a counter with ragdoll.

Volcanica (Legendary): The AOE Burn Specialist

The Volcanica partial resurrection thrives in chaotic engagements, utilizing its area-of-effect abilities to control space and inflict damage over time. The Z ability has hyperarmor, mobility, and guardbreaks. It also deals burn damage.

Devil (Rare): The Aerial Combatant

The Devil partial resurrection is best combined with Air Hakuda or Speed builds. Z is for mobility and posture damage. XM2 keeps enemies in the air for Air Hakuda builds to combo them. Ground C ability deals high posture damage.

C-Tier Partial Res: Underpowered and Outclassed

These Partial Resurrections struggle to compete with the rest of the roster, often lacking the damage, utility, or strategic advantages necessary to make a significant impact. Reroll these.

Snake (Mythic): The Nerfed Former King

The Snake partial resurrection has fallen from grace due to significant nerfs, leaving it struggling to maintain its former dominance. The Z is a decent combo extender. The X has hyperarmor and XM2 combos well with Rising Swallow.

The Spirit partial resurrection is the weakest. The Z ability is the best move since it cannot be punished with melee attacks.

Type Soul Full Res and Segunda Etapa Tier List: Ascending to Godhood

The Full Resurrections and Segunda Etapas represent the pinnacle of Arrancar and Hollow power in Type Soul. These transformations unlock new abilities, enhance existing movesets, and fundamentally alter your playstyle. Our combined tier list considers both the raw power and strategic versatility of each resurrection, accounting for their strengths in both 1v1 combat and team-based scenarios.

Keep in mind that some resurrections reach their full potential with just the Full Res, while others require the Segunda Etapa to truly shine. We’ll highlight these nuances in our individual analyses.

S-Tier Full Res and Segunda Etapa: The Ultimate Game Changers

These are the absolute titans of Type Soul, capable of single-handedly turning the tide of battle with their overwhelming power and strategic depth. They offer a potent combination of damage, utility, and adaptability, making them the most sought-after resurrections in the game.

Snake (Mythic): The Combo King Reborn

The Snake resurrection is considered the most powerful for its true combos. It requires practice in the same vein as Creation for Shikai. Overdrive has no flash step CD, enhances moves, and enhances criticals. Segunda has Basilisk’s Seal which is a combo starter that ragdolls and combos into C, Z, and Crit W. In overdrive, the Seal also steals their Bankai/Vollstandig/Segunda bar to turn into your Segunda bar. Mastering the combos will dominate the ladder for you.

Light (Mythic): The AOE God

The Light resurrection excels in boss raiding and team fights due to its AOE abilities and area damage. The Full Res buffs moves and provides AOE damage. Its X is a fast grab that ragdolls enemies. The C move is a huge AOE nuke that resets on Segunda. The Crit deals increased damage and is a guardbreaker.

Pantera (Rare): The Burst Damage Assassin

The Pantera’s Full Res makes for better 1v1 fights. The Z ability deals more damage, posture, and guardbreaks. The X deals a lot of damage and ragdolls for combos into fast moves like Floating Strikes, Rising Swallow, or C. The Segunda offers long ragdolls for true combos with speed, kendo, and hakuda skills. The Z stuns opponents for a long time. The T does burst damage. The G is a DMC judgement cut that deals big damage. Snake has more combo potential. However, Pantera deals more burst damage.

Arrogante (Legendary): The Debuff Master

The Arrogante resurrection comes in strong with its AOE crit with guardbreak in Full Res. The Z is guardbreaks and explodes to extend combos. The X provides hyperarmor that slows enemies down. The Segunda boosts moves and gives more M1 damage. The T is a AOE damage ability that stuns.

Acid (Common): The Damage and Control Hybrid

The Acid resurrection is powerful with its dive bomb with Z, its X deals damage, and its C is an i-frame move. The Segunda greatly increases damage and has auto tracking with base moves. The T explodes enemies with blight stacks. The G is a grab damage move that makes you invisible when holding it.

Slash (Common): The Combo Predator

The Slash resurrection provides a fast Z ability that combos into Floating Strike, Rising Swallow, and Fast Fang. The X becomes unblockable. The C deals damage and stuns for true combos. The Segunda provides a massive AOE crit. T is a powerful combo forward into TM1, TM2, and X that teleports to the opponent and deals big damage if you land all abilities.

A-Tier Full Res and Segunda Etapa: Powerful Contenders with Specific Strengths

These resurrections offer significant power and unique advantages, but they may be more situational or require a specific team composition to truly excel.

Volcanica (Legendary): The AOE Lockdown Specialist

The Volcanica resurrection becomes an AOE monster. The Z has hyperarmor, DOT, and leaves a burning pool. The X and C deal burn AOE damage. The Segunda T deals single target damage. The G summons a volcano that empowers you.

Vampire (Legendary): The Sustained Damage Dealer

The Vampire resurrection grants a fast spear attack and a cero crit that stuns. The Z and X abilities get boosted. The Z deals posture damage and X heals you. The Segunda crit is an AOE stun scream. The T ability is a great combo starter. The G is a damage nuke.

Starrk (Legendary): The Ranged Zone Control

The Starrk resurrection alternates between gun and sword stances. The X cero deals damage to switch between them. The Z gun ability guardbreaks. The X gun ability is a powerful nuke that you can set up with wolves. The Segunda makes it so that you are always in gun mode.

Storm (Common): The Mobility and Burst Hybrid

The Storm resurrection moves do not change. However, they are better when you stack orbs from C. The C also boosts your speed. When you reach 6 orbs, you can do an AOE. The Segunda T deals a lot of damage and ragdolls for combos.

B-Tier Full Res and Segunda Etapa: Situational Effectiveness with Notable Weaknesses

These resurrections can be effective in specific scenarios, but they often suffer from significant drawbacks or require a high level of skill to overcome their limitations.

Shark (Rare): The Opportunistic Punisher

The Shark resurrection makes Z more OP and provides free damage. The Critical guardbreaks for comboing. The Segunda T deals damage and stuns, but is punishable. The G ability summons a tsunami.

Devil (Rare): The Enhanced AOE Damage

The Devil resurrection is decent with Z providing more range, X providing more AOE, and C providing guardbreaks. The Segunda provides more AOE damage.

Phoenix (Rare): The Turret-Based Zone Controller

The Phoenix resurrection has a loud parry sound. The Segunda expands the turret mechanic and provides a T grab ability and a G AOE ability.

Bone (Common): The Knockup Specialist

The Bone resurrection’s Full Res is worse because the C does not stun around you anymore. The Segunda T does not combo, but the G ability does combo into criticals.

C-Tier Full Res and Segunda Etapa: Underpowered and Difficult to Utilize

These resurrections struggle to find a place in the current meta, often lacking the damage, utility, or strategic advantages necessary to justify their use.

Spirit (Rare): The Rising Swallow Enabler

The Spirit resurrection Z ability true combos into Rising Swallow and Floating Strikes. The T deals a burst of damage. The G ability is a dodgable AOE stun.

Horse (Legendary): The Drag and Combo Initiator

The Horse resurrection is underwhelming and underpowered. The Full Res gives a slow wind up critical. The utility abilities drag foes around. However, the damage is low.

This concludes our in-depth Type Soul Resurrection and Segunda Etapa Tier List for August 2025. We hope this guide has provided you with the knowledge and insights necessary to optimize your builds, dominate your opponents, and rise to the top of the Type Soul meta! Keep checking Gaming News for all the latest updates, strategy guides, and community insights. Now go forth and conquer!