Ron Gilbert’s new Death by Scrolling RPG about ’never-ending grind’ and ’the absurdity of social media’ is out now

Ron Gilbert’s Death by Scrolling: A Deep Dive into the Never-Ending Grind RPG

For decades, Ron Gilbert has been synonymous with the golden age of point-and-click adventure games, his name forever etched in gaming history thanks to titles like The Secret of Monkey Island. However, to limit his legacy to that genre would be a disservice to his diverse and experimental spirit. Gilbert’s latest endeavor, Death By Scrolling, developed in collaboration with Terrible Toybox NZ and published by MicroProse, marks a bold departure, plunging players into a world of perpetual motion, bureaucratic absurdity, and social media satire, all wrapped within a Dragon Quest-inspired RPG. Join us as we delve into the nuances of this fascinating and unexpected project.

Reimagining Ron Gilbert: Beyond Point-and-Click Adventures

Gilbert’s career is a testament to his willingness to explore new creative territories. While the Monkey Island series cemented his place in gaming history, his involvement in projects like Thimbleweed Park and The Cave demonstrate his continuous exploration of different genres and narrative styles. Death By Scrolling represents a significant shift, abandoning the familiar tropes of point-and-click adventures for a gameplay loop centered around character progression, resource management, and strategic combat, all while maintaining Gilbert’s trademark wit and satirical commentary. This transition showcases Gilbert’s versatility as a game designer, proving that his storytelling prowess extends far beyond the confines of a single genre.

Death By Scrolling: A Satirical Take on Modern Life

At its core, Death By Scrolling is a scathing commentary on the relentless grind of modern life, particularly the pressures of social media and the bureaucratic systems that often feel designed to stifle creativity and individuality. The game places players in the role of an office worker navigating a Kafkaesque world of endless meetings, pointless tasks, and the constant pursuit of validation through online engagement. This satirical lens is applied with Gilbert’s signature comedic timing, creating a gameplay experience that is both humorous and thought-provoking. The game’s title itself is a direct reference to the addictive nature of social media feeds, where users can spend hours mindlessly scrolling, often to the detriment of their productivity and well-being. The game cleverly mirrors this experience within its gameplay loop, encouraging players to engage in repetitive tasks in order to progress, thereby highlighting the absurdity of the system it satirizes.

The Never-Ending Grind: Gameplay Mechanics

Death By Scrolling employs a gameplay loop that emphasizes the relentless nature of the “never-ending grind.” Players are tasked with completing a series of mundane tasks, such as attending meetings, filling out paperwork, and creating social media content. These activities earn the player experience points and in-game currency, which can then be used to upgrade their character’s stats and abilities. The game’s combat system is turn-based and strategic, requiring players to carefully manage their resources and exploit enemy weaknesses. The combat encounters are often absurd and humorous, reflecting the satirical tone of the game.

The Absurdity of Social Media: A Core Theme

Social media plays a central role in Death By Scrolling. Players are constantly encouraged to create content and engage with their online followers in order to gain popularity and influence. However, the game also highlights the negative aspects of social media, such as the pressure to maintain a perfect image, the spread of misinformation, and the addictive nature of online validation. The game’s social media system is a satirical representation of real-world platforms, featuring exaggerated versions of common social media trends and behaviors.

Dragon Quest Inspiration: A Turn-Based RPG Twist

The Dragon Quest influence is evident in the game’s turn-based combat system, character progression, and overall structure. Players explore a world map, engage in battles with enemies, and level up their characters to unlock new abilities. The game’s art style also evokes the classic JRPG aesthetic, with colorful environments and charming character designs. This influence adds a layer of depth and complexity to the game, transforming it from a simple satire into a fully realized RPG experience. The turn-based combat system encourages strategic thinking and careful planning, while the character progression system provides a sense of accomplishment as players watch their characters grow stronger.

Strategic Turn-Based Combat: Mastering the Mundane

The combat system in Death By Scrolling is surprisingly deep, requiring players to think strategically about their actions. Each character has a unique set of abilities that can be used to exploit enemy weaknesses or provide support to allies. The game also features a variety of items and equipment that can be used to enhance characters’ stats and abilities. Combat often involves managing resources like “Focus” or “Energy,” forcing players to make tough decisions about when to use powerful attacks or conserve resources for later rounds. The combination of character abilities, items, and strategic resource management creates a compelling combat experience that is both challenging and rewarding.

Character Progression: From Intern to Influencer

As players progress through Death By Scrolling, they have the opportunity to customize their characters and develop their skills. This allows players to tailor their characters to their preferred playstyle and experiment with different strategies. The progression system is intertwined with the game’s satirical themes, as players unlock abilities that reflect the absurdity of modern corporate culture and social media. For example, a character might learn an ability that allows them to generate buzz by posting vapid content online, or another that allows them to deflect criticism by using corporate jargon.

MicroProse and the Unexpected Partnership

The decision to publish Death By Scrolling under the MicroProse banner may seem surprising, given the publisher’s historical association with strategy and simulation games. However, this partnership suggests a willingness on MicroProse’s part to embrace new and innovative projects. Death By Scrolling represents a departure from MicroProse’s traditional focus, but it also aligns with the publisher’s commitment to supporting independent developers and bringing unique gaming experiences to players. The game’s satirical themes and engaging gameplay mechanics are likely to appeal to a broad audience, making it a potentially successful title for MicroProse.

The Art Style: A Blend of Charm and Cynicism

The game’s art style is a unique blend of charm and cynicism, reflecting the game’s satirical tone. The character designs are colorful and expressive, but they also convey a sense of weariness and resignation. The environments are detailed and atmospheric, but they also highlight the mundane and repetitive nature of office life. This visual style creates a world that is both appealing and unsettling, perfectly capturing the game’s central themes. The art contributes significantly to the game’s overall atmosphere, amplifying the satirical elements and enhancing the player’s immersion in the game’s absurd world.

A Must-Play for Fans of Satire and RPGs?

Death By Scrolling is a unique and engaging RPG that offers a satirical take on modern life. Its engaging gameplay mechanics, witty writing, and charming art style make it a must-play for fans of satire, RPGs, and Ron Gilbert’s previous works. The game’s exploration of themes such as the never-ending grind, the absurdity of social media, and the pressures of corporate culture is both timely and relevant. While the game’s repetitive nature may not appeal to all players, those who appreciate its satirical themes and engaging gameplay mechanics will find much to enjoy. Death By Scrolling stands as a testament to Gilbert’s creative vision and his ability to create games that are both entertaining and thought-provoking. It is a game that stays with you long after you stop playing, prompting you to reflect on the absurdity of the world around you.

[Gaming News]’s Verdict: A Bold and Brilliant Satire

Death By Scrolling is not just a game; it’s an experience. It’s a biting commentary on the modern condition, delivered with Ron Gilbert’s signature wit and a surprisingly engaging RPG framework. While the “never-ending grind” might initially seem off-putting, it’s precisely this mechanic that drives home the game’s core message. The Dragon Quest-inspired combat and character progression provide a solid foundation, while the satirical elements elevate it to something truly special. We at Gaming News highly recommend Death By Scrolling to anyone looking for a game that challenges, entertains, and makes you think. It’s a bold and brilliant satire that deserves your attention.

Where to Buy and Play Ron Gilbert’s Newest Game

Death by Scrolling is available on various platforms. You can find it for purchase and immediate play on Steam, GOG, and other major PC gaming digital distribution platforms. Check the MicroProse website for a complete list of retailers.