Falcom President Toshihiro Kondo: Maintaining RPG Tradition in Combat Systems

In a recent in-depth interview with Gamer, Falcom president Toshihiro Kondo shed light on his philosophical approach to game design, specifically regarding combat systems in the company’s flagship Trails series and other RPG titles. Kondo’s insights offer a rare glimpse into the creative process driving one of Japan’s most beloved game developers and reveals his dedication to the enduring appeal of traditional RPG mechanics. This article delves into the key takeaways from the interview, exploring Kondo’s stance on turn-based combat, the evolution of the Trails battle system, and the challenges of balancing tradition with innovation in the modern gaming landscape.

The Enduring Allure of Turn-Based Combat

Kondo’s perspective on turn-based combat is not rooted in mere nostalgia, but in a deep appreciation for its strategic depth and accessibility. He emphasizes that turn-based systems allow players of all skill levels to engage with the game’s combat mechanics, fostering a sense of accomplishment and mastery. While action RPGs prioritize reflexes and dexterity, turn-based combat encourages careful planning, resource management, and strategic decision-making.

Strategic Depth and Tactical Options

One of the central tenets of Kondo’s philosophy is the importance of providing players with a wide array of tactical options. In Trails games, this is evident in the diverse character classes, unique abilities, and intricate status effects that can dramatically alter the course of battle. The turn-based system allows players to meticulously analyze the battlefield, assess enemy weaknesses, and formulate strategies that exploit those vulnerabilities.

Accessibility for All Players

Kondo also stresses the importance of accessibility. Turn-based combat eliminates the need for twitch reflexes, allowing players with varying levels of gaming experience to participate and enjoy the strategic nuances of the battle system. This inclusive approach ensures that the Trails series appeals to a broad audience, from seasoned RPG veterans to newcomers.

The Importance of Party Composition

Party composition plays a critical role in Trails combat, and Kondo emphasizes the need for players to carefully consider the strengths and weaknesses of each character when assembling their team. The synergy between party members, their combined abilities, and their roles in combat are all essential factors in achieving victory. The turn-based system facilitates this strategic party management.

The Modern Trails Battle System: Evolution and Refinement

The Trails series has evolved significantly over the years, and its battle system has undergone numerous iterations. However, Kondo remains committed to preserving the core principles of turn-based combat while incorporating modern features to enhance the gameplay experience.

Crafts and Arts: A Blend of Offense and Magic

The Trails battle system is characterized by the use of “Crafts” and “Arts,” which represent physical attacks and magical spells, respectively. Crafts are typically character-specific abilities that consume CP (Craft Points), while Arts are spells that require EP (Energy Points) and are cast through the Orbment system. The strategic deployment of Crafts and Arts is crucial to success in Trails combat.

The Orbment System: Customization and Strategy

The Orbment system is a defining feature of the Trails series, allowing players to customize their characters’ abilities by equipping different Quartz. These Quartz grant various stat bonuses and enable characters to learn new Arts. The Orbment system adds a layer of depth and customization to the battle system, encouraging players to experiment with different builds and strategies.

Brave Orders: A Modern Twist on Tradition

Introduced in Trails of Cold Steel III, Brave Orders are a powerful new mechanic that allows characters to unleash devastating attacks or provide party-wide buffs. Brave Orders consume BP (Brave Points), which are earned by performing well in combat. The strategic use of Brave Orders can turn the tide of battle, adding a modern twist to the traditional turn-based system.

Balancing Challenge and Accessibility

Kondo recognizes the need to balance challenge and accessibility in the Trails series. While the games offer a range of difficulty settings, he strives to ensure that even on the higher difficulties, players can succeed by employing careful strategy and resource management. The turn-based system allows for a more forgiving experience than action RPGs, enabling players to learn from their mistakes and adapt their tactics.

The Challenge of Balancing Tradition and Innovation

Maintaining the essence of traditional RPG combat while incorporating modern features is a delicate balancing act. Kondo acknowledges the pressure to innovate and appeal to a wider audience, but he also recognizes the importance of staying true to the core values that have made the Trails series so popular.

Responding to Player Feedback

Kondo emphasizes the importance of listening to player feedback and incorporating it into the development process. He closely monitors online forums, social media, and fan communities to gauge player sentiment and identify areas for improvement. However, he also remains committed to his own vision for the Trails series, ensuring that any changes or additions align with the overall design philosophy.

The Allure of Action RPGs

The rise of action RPGs has presented a challenge to traditional turn-based games. Many players now prefer the fast-paced, action-oriented gameplay of titles like Kingdom Hearts or Final Fantasy VII Remake. Kondo recognizes this trend, but he believes that turn-based combat still has a place in the gaming landscape.

Embracing Hybrid Approaches

While Kondo remains committed to turn-based combat, he is also open to exploring hybrid approaches that blend elements of both turn-based and action RPGs. He acknowledges that some players may find traditional turn-based combat too slow or repetitive, and he is willing to experiment with new mechanics that can enhance the gameplay experience without sacrificing the strategic depth of the turn-based system.

The Future of Combat in Falcom Games

Kondo’s dedication to traditional RPG values suggests that turn-based combat will remain a core element of Falcom games for the foreseeable future. However, he is also open to exploring new ideas and incorporating modern features that can enhance the gameplay experience. The future of combat in Falcom games is likely to be a blend of tradition and innovation, carefully balancing the needs of both longtime fans and newcomers.

Exploring New Mechanics and Systems

Kondo and his team are constantly exploring new mechanics and systems that can add depth and complexity to the battle system. This includes experimenting with different types of attacks, status effects, and character abilities. The goal is to create a combat system that is both challenging and rewarding, encouraging players to experiment with different strategies and builds.

Focusing on Strategic Depth and Customization

The Trails series is known for its strategic depth and customization options, and Kondo intends to continue to emphasize these aspects in future games. He believes that players should have the freedom to create their own unique characters and strategies, and he will continue to provide them with the tools they need to do so.

Continuing the Legacy of Trails

The Trails series has a long and storied history, and Kondo is committed to continuing its legacy. He understands the importance of preserving the core values that have made the series so popular, while also embracing innovation and adapting to the changing needs of the gaming landscape.

Conclusion: A Champion of RPG Tradition

Toshihiro Kondo’s commitment to turn-based combat and traditional RPG values is a testament to his passion for the genre and his dedication to his fans. While he acknowledges the challenges of balancing tradition with innovation, he remains steadfast in his belief that turn-based combat still has a place in the modern gaming landscape. As the Trails series continues to evolve, it is clear that Kondo’s vision will continue to shape the future of RPG combat. He understands the importance of strategic depth, accessibility, and customization, and he is committed to providing players with a rich and rewarding gaming experience. This steadfast approach ensures that Falcom’s games will continue to resonate with RPG fans for years to come, preserving the legacy of traditional RPG combat in an ever-evolving industry. Gaming News will continue to cover all future updates.